Rockstar Games, the creator of Grand Theft Auto, announced that developers cannot integrate cryptocurrencies or crypto assets such as NFTs.
The new rules are aimed specifically at role-playing servers. Consider them spin-offs of the original GTA 5, created by fans and developers rather than Rockstar Games.
They expand on what players can do in the standard game by allowing them to play as normally unplayable characters such as cops, judges, or taxi drivers.
Despite the new restrictions, the company stated that it continues to support these servers. It also prohibited the importation or misuse of other intellectual property in the project, such as other Rockstar IP, real-world brands, characters, trademarks, or music, as well as the creation of new games, stories, missions, or maps.
It’s unclear what will happen to companies that are already running games, including NFTs. MyMetaverse, based in Australia, runs Grand Theft Auto V (GTA 5) servers that incorporate tokens as well as NFTs in the form of cars and swords. This was launched in September in collaboration with Enjin.
Rockstar Games is the latest top gaming company based in the United States to prohibit NFTs. While some gaming titans in other countries have begun to investigate NFT and web3 projects, gaming executives in the United States have been much more skeptical, raising concerns that NFTs could be exploitative.
Mojang Studios, the creators of Minecraft, banned NFTs from their servers in July, much to the chagrin of projects like NFT Worlds, which had built their entire business on Minecraft.
Valve, the company that runs the online gaming store Steam, has also criticized NFTs and stated that it does not want them on its platform.
Epic Games, a competitor to Valve, has been more neutral. The Fortnite creators have allowed several games that use NFTs onto the Epic Games store, but it does not invest in or support these games.